Software Design Patterns In Swift3 (awesome code)
Author | : | |
Rating | : | 4.88 (535 Votes) |
Asin | : | B0733NXKNW |
Format Type | : | |
Number of Pages | : | 516 Pages |
Publish Date | : | 2017-01-05 |
Language | : | English |
DESCRIPTION:
Mac and iOS. however unlike Java or .Net world exposure to many other patterns is not natually obtained as nature of the work is typically limited to either desktop or iOS applications. This book explains GoF patterns, shows reference implementation in Swift at the same time provide typical usage by well known frameworks. As of now Swift is widely used to develop software on Apple platforms i.e. Swift developers easily get acquainted with design patterns commonly used in cocoa/cocoa touch such as Model View Controller (MVC) , Delegate, Observer etc. This book is unique in the sense that a pure iOS developer can also get to know extracts and ideas from other technologies, which will surely help him/her exploring design and architecture horizons and create reusable software in all successive projects.