The Art of Assassin's Creed III

Read [Andy McVittie Book] ^ The Art of Assassins Creed III Online * PDF eBook or Kindle ePUB free. The Art of Assassins Creed III If you like scenery and architectural/environment concept art according to Nicole S. Peterson. If you like scenery and architectural/environment concept art, this is the book for you. If you like character concept design(s), weapon design, clothing design, this book is not for you. Overall, it was of great quality, but the content was a bit lacking. If you want an all-encompassing Assassins Creed art book (chock full of art AND information/history), I recommend the Encyclopedia distributed by

The Art of Assassin's Creed III

Author :
Rating : 4.58 (914 Votes)
Asin : 1781164258
Format Type : paperback
Number of Pages : 144 Pages
Publish Date : 2013-10-05
Language : English

DESCRIPTION:

“Titan doesn't scrimp on quality and these books are gorgeous! All serious fans of these games are going to want them.” –Library Journal “This art book will be the highlight of my coffee table.” – Unfinished Man “Another layer to an already engaging game.” – Pixelitis “This truly is an art lover’s book. It will change your mind. The artwork featured in these books will blow you away. If you had ever shown interest in the art of video games, or even questioned whether video games were art to begin with, I strongly recommend to read this book. It is a book of beautiful imagery and shows the longs steps it took to bring this art to reality.” –Gaming Truth “Both of which turned out to be absolutely spectacular – and both of which included literally dozens of artwork that I would enlar

Recognized for having some of the richest, most-engrossing art and storytelling in the industry, Assassin's Creed transcends video games, branching out into other entertainment experiences including comic books, Facebook games, novels, short films and more.Assassin's Creed III sees the franchise step into a brand new era, with a new assassin in a revolutionary world. An exclusive art book published to coincide with the much-anticipated release of Assassin's Creed III.Initially launched in 2007, the first four Assassin's Creed games have sold more than 38 million units worldwide, and the franchise is now established as one of the best-selling series ever. Continuing in the footsteps of this already world-renowned franchise, Assassin's Creed III promises to be the biggest and best yet.Highlights in the game, and in the book, include new interactive cityscapes, frozen winter landscapes, threats from the natural world, weather systems that affect gameplay, and a wholly new environment for any Assassin so far - all stunningly and historically-correctly recreated by the Ubisoft studio.. With intricately detailed environments and finely-honed and evocative historical reimaginings, this is a world into which you can immerse yourself and feel the echoes of

The Assassin's Creed III art book represents a pinnacle in a career that encompasses magazines such as Mean Machines, Nintendo Official Magazine and PlayStation Plus, and a client roster that includes Yahoo!, Turner Broadcasting and Microsoft. Andy McVittie has worked in the video games industry for more than twenty years.

"If you like scenery and architectural/environment concept art" according to Nicole S. Peterson. If you like scenery and architectural/environment concept art, this is the book for you. If you like character concept design(s), weapon design, clothing design, this book is not for you. Overall, it was of great quality, but the content was a bit lacking. If you want an all-encompassing Assassin's Creed art book (chock full of art AND information/history), I recommend the Encyclopedia distributed by Ubisoft.. Item arrived in excellent condition. Virtually brand new looking Item arrived in excellent condition. Virtually brand new looking. The content is helpful for the aspiring artist, appreciative reader, and for those who enjoy the story magic making process for video games.. Lovely but slightly lacking. Alexander I was ever so please when I heard the thumped of the book come though the mail slot. Within the cover I was pleased to see page after page of digital renditions of areas with in the game, images of the characters very much completed and sections of weapon designs. Thankfully they didn't use any images from the game to take up space.I think what would have made this a little more fleshed would be the including of rougher images from the concept stage. You know, to get a l

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